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Il est important de noter la durée (00:17:03s), le titre (Audio Waveform Visualizer Effect After Effects) ainsi que les éléments fournis par l’auteur, incluant la description :« Obtenez les fichiers du projet: https://cmdelavega.gumroad.com/l/sjlak. Learn & Master After Effects – Inscrivez-vous à une classe gratuite: http://www.aemastercourse.com/
Pistes de musique: https://www.epidemicsound.com/referral/wrfbju
mes tablettes de dessin: Wacom intuos (petit / non-wireless) 79 $ https://amzn.to/3Sumszb inuil in imber) 380 $ https://amzn.to/3nt2hls
Mes spécifications PC: https://youtu.be/ngexmzobhzk #Audioovisual #Audioovisualizer #aftereffects ».
En proposant une large gamme de vidéos sur des sujets divers, youtube constitue un véritable carrefour d’échanges et de créativité en ligne.
Minimisation des coûts et accélération des processus
Le tournage en drone représente une option financièrement plus avantageuse que les prises de vue par hélicoptère. Pour intervenir efficacement, même en zones urbaines, la rapidité de l’installation et la flexibilité du tournage sont essentielles.
Examen des autorisations essentielles pour le tournage
Pour réaliser des prises de vue vidéo aériennes avec un drone, il est nécessaire d’avoir des autorisations spécifiques en France et en Europe. Vérifier les zones de vol autorisées sur Géoportail est indispensable, tout comme déclarer son vol à la DGAC et respecter les scénarios de vol européens définis par la réglementation actuelle.
Bénéfices du Pilotage de Drone pour les Experts
Inspection des approches traditionnelles de la photographie aérienne
Il y a quelques années, réaliser des plans aériens demandait des hélicoptères ou des grues, ce qui engendrait des frais importants et une logistique difficile. Aujourd’hui, les drones permettent à tous les réalisateurs d’accéder à ces prises de vue.
Tournage en Drone : Les Nouvelles Voies de la Captation Vidéo
La production audiovisuelle est enrichie par le tournage en drone, qui offre des prises de vue aériennes spectaculaires, jadis réservées aux productions à gros budget. Pour effectuer une prise de vue vidéo aérienne légale et sécurisée, il est indispensable de se renseigner sur la réglementation en vigueur et de choisir le bon équipement.
Pourquoi un Tournage en Drone Est-il une Bonne Idée ?
Un tournage en drone offre des perspectives inédites, à un prix abordable, tout en garantissant la sécurité. Si vous recherchez une prise de vue vidéo aérienne professionnelle, n’hésitez pas à nous contacter pour une expertise sur mesure et des visuels saisissants.
Conformité et Réglementation : Examiner les Règles du Vol
Techniques pour assurer la sécurité pendant les vols
Il est important de maintenir une distance de sécurité entre le public et les infrastructures. Vérifier la météo est crucial pour prévenir les turbulences et les vents forts, utiliser un drone sécurisé avec des détecteurs d’obstacles et un parachute de secours, et se former au pilotage professionnel est essentiel pour minimiser les risques d’accident.
Une qualité d’image inégalée et des perspectives originales
En recourant aux drones, on peut profiter d’une captation en 4K, 6K, 8K pour une qualité d’image exceptionnelle. Ils offrent la possibilité de créer des plans dynamiques, tels que des travellings aériens, des plongées impressionnantes et des poursuites fluides.
Transformation des drones dans l’industrie audiovisuelle
Les drones contemporains intègrent des caméras de haute résolution (4K, 8K), des systèmes de stabilisation sophistiqués et une précision de vol remarquable, facilitant des prises de vue cinématographiques captivantes.
Expertise et choix du bon équipement sont d’une grande importance
Le choix du drone est essentiel pour garantir la qualité de la production. Le Mavic 3 Pro, compact et efficace, est parfait pour les réalisateurs indépendants, alors que le DJI Inspire 3 excelle en 8K avec sa stabilisation cinématographique. Les plans immersifs et dynamiques, comme ceux des courses ou des poursuites, sont parfaitement réalisés avec le drone FPV.
Élaboration et Réalisation d’un Projet de Filmage Aérien avec Drone
Étapes indispensables pour un shooting réussi
Pour un bon déroulement, il est important de définir le projet en fonction des types de prises de vue, de sélectionner un drone approprié tel que le DJI Inspire, le Mavic 3 Pro ou un FPV, et d’obtenir les autorisations nécessaires selon l’emplacement. Avant le tournage, il est recommandé de faire des tests de vol pour ajuster les angles et la lumière, notamment lors d’un événement où une seconde prise ne serait pas envisageable. La planification de la post-production pour l’étalonnage, le montage et la stabilisation des images est cruciale.
Optimisez vos tournages avec des drones grâce à des conseils d’experts. Retrouvez une analyse détaillée sur ce guide spécialisé .
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#Audio #Waveform #Visualizer #Effect #Effects
Retranscription des paroles de la vidéo: welcome back amigos to another after effects tutorial and super excited about this one i’ll make the template available for you to download it’s already all set up for you to go i also added some enhancements to this template so if you want to check it out click on the link in the description for this tutorial we’ll be using this audio track as our example let’s double click so we can open in the footage window and this is from epidemic sound let’s check it out okay the steps to create this music nft you can use any audio file just follow the steps go back to the composition window and what we’ll do is we’ll drag our audio file to the new composition icon or button and it’ll create a comp for you and what we’ll do is we’ll rename this hit enter and let’s rename it to music nft and hit control k command k to go into the comp settings and make the width 1080 make the height 1080. now the frame rate doesn’t matter for this example use a frame rate that works best for you and automatically it calculated the duration based on the length of your audio track now hit okay and let’s make another copy of this comp control d command d to make a second copy hit enter and this one will be the album cover so let’s name it album cover double click to go inside we’ll delete the audio track and we’ll be using this image as our album cover so let’s go back to the composition and let’s bring in our image hit s for scale and scale it down and we can bring it down perfect now let’s go back to our music nft and hit ctrl y command y to bring up the solid settings and let’s create a solid layer let’s make sure that it’s comp size and the color doesn’t matter so you can give it any color and now what we want to do is we want to create a mask at the edges of our comp so let’s go up to the shape tool go to the ellipse tool make sure that your layer is selected and double click and we have a perfect circle at the edges hit ctrl t command t to bring up the mask transform tools and holding on to ctrl shift or command shift let’s make this smaller and this mask let’s call it circle mask and this layer let’s rename it to audio spectrum and what we’ll do is we’ll set it to none and now let’s apply the effect that will generate the audio spectrum for your track go up to effect go to generate and go to audio spectrum we’ll go to the effects window and the very first thing that you need to do is load your audio track so where it says audio layer go ahead and select your track and let’s play it back [Music] and automatically it’s working but what we’ll do is we’ll tweak these values and these parameters the second thing is we created a mask so we want to apply this effect on our mask so where it says path let’s go ahead and select circle mask which is the mask that we created let’s play back so you can see how it looks okay we’ll leave the frequency the start frequency at 20 and the end frequency at 2000 but note that you can adjust those parameters the bands will leave it at 64. the maximum height let’s drop it down to 300 and the audio duration let’s make it 0.5 so this plug-in will react quicker to the audio track and the thickness let’s make it 15 and what we’ll do is for the softness let’s make it zero now you can change the colors here but what i’ll do is i’ll make it white because later on we’ll add a gradient ramp for the color and you have options to choose digital analog lines or analog dots but we’ll stick with digital and you can also select side a you can select side b and you can also select both sides and we’ll check duration averaging as well okay now what we’ll do is we’ll add some color you have a couple options you can go down to generate you can go down to fill to add a color let’s delete it you can go back to generate you can add a gradient ramp or in the example that i created i added the four color gradient and for this color let’s modify it a little bit and you can adjust the points of this gradient and you can also modify the colors all right let’s check it out [Music] perfect now what we’ll do is we’ll place it in 3d space let’s go here and turn on the 3d switch let’s create a camera go up to layer new we’ll go to camera and you can select any of these presets we’ll go ahead and select 28 millimeter make sure that your camera is selected go back up to the layer menu go down to camera and let’s create orbit null and what we’ll do is these two layers let’s color code it and let’s go to the orbit null go to the rotation properties and go to the audio spectrum go to the rotation properties as well and what we’ll do is for the orientation for the x value let’s make this 270 and now for the camera orbit null what we can do is we can rotate this and there you go and you can bring up the camera tools up here we can dolly back and let’s go to our project window let’s go to our album cover let’s bring it in let’s place it beneath the audio spectrum let’s place it in 3d space let’s scale it down to 50 and let’s add a bevel go up to effect go to perspective and we’ll go to bevel alpha and go back to the effects window and let’s make this value 10 let’s zoom in so you can see this and if i disable it enable you can see that we have a bevel on this now to make it look 3d we’ll fake the 3d by adding copies of this layer and place it behind it in 3d space so what we’ll do is let’s go to the album cover ctrl d command d to make a copy and the second copy what we’ll do is we’ll delete the bevel alpha hit delete let’s go ahead and add a fill color go to generate go to fill and we’ll make it black and if we solo this layer toggle the transparency grid so you can see it this is what it looks like and we’ll go to the left view and what we’ll do is let me pull back so you can see what’s going on for the z value let’s push it back let’s unsolo this let’s zoom in and we’ll push it back 15 pixels so the first one is right here and the second one is right here let’s make a couple more copies and this one push it back 30 another copy and this one will be 45 one more this last one will be 60. now let’s go back to active camera and let’s add a background what we’ll do is hit ctrl y command y to create a new solid layer and again the color doesn’t matter because what we’ll do is let’s rename it to bg we’ll add a gradient and go back to effect generate let’s go to gradient ram and i like using radial ramp and for the end color let’s go to the blues and let’s select a dark blue color and then what we’ll do is we’ll sample this color and let’s just bring it up it looks pretty good and let’s check it out [Music] okay now what we can do is we can add a reflection so go to the first album cover let’s make a copy ctrl d command d to make a copy and then place it all the way beneath all the other album covers let’s rename it to reflection and then we’ll delete this effect and what we’ll do is go to the rotation properties and let’s rotate it make it 180 and go to the position properties and for the y value let’s bring it down and we’ll make it 1080. and let’s what we’ll do is for the camera orbit null go to the rotation properties and let me rotate this so you can see it we can also go to custom view one so you have another perspective now for this reflection what we’ll do is let’s go back to the reflection go to the opacity t for opacity let’s bring it down dial it down to 50 and let’s add two effects number one is let’s add some blur go to fast box blur and we’ll make it let’s try it out with three for the radius and one more we’ll go to transition let’s go down to linear wipe and let’s change the wipe angle i believe it’s 180 and let’s go to the completion and we’ll make it 70 and let’s feather it 200 pixels right drop this down to 60. you might play around with this let’s go back to our active camera or camera one and there you go you have the reflection you can go to our camera one orbital go back to the rotation and feel free to animate this and add keyframes for example for the y rotation we can rotate this and now you can see that the album cover we have some thickness but we’re faking the 3d look if you want you can place the depth closer to each other we spaced them out 15 pixels you can space them out maybe every 2 pixels 4 pixels or 5 pixels so definitely experiment and see what works best for your project and we’ll add some simple keyframes let’s go back what we’ll do is we’ll start right here at -10 let’s add a keyframe at zero we’ll jump to about 30 seconds and then we can rotate this maybe 15 and go to one second rotate it the other direction opposite direction just feel free to add some keyframes you can also rotate the z rotation as well but we’ll leave it at zero so this is what we have and if you want you can add easy ease f9 to smooth it out okay let’s add some text what we’ll do is we’ll go to the text tool and for example type in chill step and for the character panel let’s go to the character panel if you don’t see it go to window make sure that character is turned on i’m using this font called euro style this is an adobe font so you should have access to it feel free to copy the settings we’ll go to the paragraph make sure that it’s right in the middle we’ll align it and we can change the color you can add some glow go to stylize and we’ll go to glow and what we’ll do is let’s make this 40. and let’s place it in 3d space and what we’ll do is let’s go to the top view so we can see it let’s bring it forward go to the active camera go to the position property and we’ll go minus 100 and we can bring it down as well maybe 225. so let’s check it out okay and then we can make another copy in this second copy let’s delete the glow and let’s bring it all the way down and we can change the color we can scale it down and we can add the name of the artist for example in this case we’ll just put cm de la vega now you can see that the audio spectrum is getting cut off so you have a couple options you can go back to the spectrum and you can decrease the maximum height for example 200 or what you can do is you can go to the mask and go to the mask properties and we can scale this down let’s go hit ctrl t command t but you need to select the mask first and let’s scale it down and see if this works a little bit better let’s see you go so you can see that we’re getting cut off another option is to create a bigger solid layer for example maybe 4k or 6k and we can always scale this up and then the audio duration we can always perhaps make it one so those are different options that you have amigos and to finalize this it’s getting a little long but what we’ll do is we’ll create an adjustment layer and let’s call it optics and let’s go to effect let’s go to distort and go down to optics compensation and we’ll make it 35 and we’ll reverse it and then let’s make a copy of this adjustment layer and we’ll call it blur we’ll delete the optics and let’s add some blur go to blur and sharpen and we’ll go to fast box blur you can also use gaussian blur but we’ll go and make it make it three and go to the ellipse tool let’s create a mask double click what we’ll do is we’ll invert it and we’ll feather it mm for the mask properties and let’s feather it let’s try it with 100 and then we might want to increase this a little bit let’s see maybe five let me play around with this and let’s check it out let’s go here at 15. we’ll go to 30. [Music] okay let’s check it out now to render this out what you’ll do is we need to add it to the render queue so hit control m command m to go to the render queue and we’ll go and hit q in ame which is adobe media encoder so we’ll wait until adobe media encoder loads up and then we’ll save it as an mp4 all right so we have it so just make sure that you select h264 and what you can do is you can do match source high bit rate and that should give you good options and simply find the location just make sure that you’ll render it in the right location and then just hit this button to start the queue and it’ll render as an h264 as an mp4 and you’re ready to upload your music nft into your platform and hopefully have a successful nft and that is it amigos hopefully you enjoyed this tutorial remember that life is truly a gift make it count .
Déroulement de la vidéo:
0.56 welcome back amigos to another after
0.56 effects tutorial and super excited about
0.56 this one i&;ll make the template
0.56 available for you to download it&;s
0.56 already all set up for you to go i also
0.56 added some enhancements to
0.56 this template so if you want to check it
0.56 out click on the link in the description
0.56 for this tutorial we&;ll be using this
0.56 audio track as our example let&;s double
0.56 click so we can open in the footage
0.56 window and this is from epidemic sound
0.56 let&;s check it out
0.56 okay the steps to create this music nft
0.56 you can use any audio file just follow
0.56 the steps go back to the composition
0.56 window and what we&;ll do is we&;ll drag
0.56 our audio file to the new composition
0.56 icon or button and it&;ll create a comp
0.56 for you and what we&;ll do is we&;ll
0.56 rename this hit enter and let&;s rename
0.56 it to music
0.56 nft
0.56 and hit control k command k to go into
0.56 the comp settings and make the width
0.56 1080 make the height 1080. now the frame
0.56 rate doesn&;t matter for this example use
0.56 a frame rate that works best for you and
0.56 automatically it calculated the duration
0.56 based on the length of your audio track
0.56 now hit okay and let&;s make another copy
0.56 of this comp control d command d to make
0.56 a second copy hit enter and this one
0.56 will be the album cover
0.56 so let&;s name it album cover
0.56 double click to go inside we&;ll delete
0.56 the audio track and we&;ll be using this
0.56 image as our album cover so let&;s go
0.56 back to the composition
0.56 and let&;s bring in our image hit s for
0.56 scale and scale it down
0.56 and we can bring it down
0.56 perfect now let&;s go back to our music
0.56 nft
0.56 and hit ctrl y command y
0.56 to bring up the solid settings and let&;s
0.56 create a solid layer let&;s make sure
0.56 that it&;s comp size and the color
0.56 doesn&;t matter so you can give it any
0.56 color
0.56 and now what we want to do is we want to
0.56 create a mask at the edges of our comp
0.56 so let&;s go up to the shape tool go to
0.56 the ellipse tool
0.56 make sure that your layer is selected
0.56 and double click
0.56 and we have a perfect circle at the
0.56 edges hit ctrl t command t to bring up
0.56 the mask transform tools and holding on
0.56 to ctrl shift or command shift
0.56 let&;s make this smaller
0.56 and this mask let&;s call it circle
0.56 mask
0.56 and this layer let&;s rename it to audio
0.56 spectrum
0.56 and what we&;ll do is we&;ll set it to
0.56 none
0.56 and now let&;s apply the effect that will
0.56 generate the audio spectrum for your
0.56 track go up to effect go to generate and
0.56 go to audio spectrum
0.56 we&;ll go to the effects window and the
0.56 very first thing that you need to do is
0.56 load your audio track so where it says
0.56 audio layer go ahead and select your
0.56 track
0.56 and let&;s play it back
0.56 [Music]
0.56 and automatically it&;s working but what
0.56 we&;ll do is we&;ll tweak these values and
0.56 these parameters the second thing is we
0.56 created a mask so we want to apply this
0.56 effect
0.56 on our mask so where it says path let&;s
0.56 go ahead and select circle mask which is
0.56 the mask that we created let&;s play back
0.56 so you can see how it looks
0.56 okay we&;ll leave the frequency the start
0.56 frequency at 20 and the end frequency at
0.56 2000 but note that you can adjust those
0.56 parameters the bands will leave it at
0.56 64. the maximum height let&;s drop it
0.56 down to 300
0.56 and the audio duration let&;s make it 0.5
0.56 so this plug-in will react quicker to
0.56 the audio track
0.56 and the thickness let&;s make it 15
0.56 and what we&;ll do is for the softness
0.56 let&;s make it zero
0.56 now you can change the colors here but
0.56 what i&;ll do is i&;ll make it white
0.56 because later on we&;ll add a gradient
0.56 ramp for the color
0.56 and you have options to choose digital
0.56 analog lines or analog dots
0.56 but we&;ll stick with digital and you can
0.56 also select side a
0.56 you can select side b
0.56 and you can also select both sides
0.56 and we&;ll check duration averaging as
0.56 well
0.56 okay now what we&;ll do is we&;ll add some
0.56 color you have a couple options you can
0.56 go down to generate you can go down to
0.56 fill to add a color let&;s delete it
0.56 you can go back to generate you can add
0.56 a gradient ramp or in the example that i
0.56 created i added the four color gradient
0.56 and for this color let&;s modify it a
0.56 little bit
0.56 and you can adjust the points of this
0.56 gradient
0.56 and you can also modify the colors
0.56 all right let&;s check it out
0.56 [Music]
0.56 perfect now what we&;ll do is we&;ll place
0.56 it in 3d space let&;s go here and turn on
0.56 the 3d switch
0.56 let&;s create a camera go up to layer new
0.56 we&;ll go to camera
0.56 and
0.56 you can select any of these presets
0.56 we&;ll go ahead and select 28 millimeter
0.56 make sure that your camera is selected
0.56 go back up to the layer menu go down to
0.56 camera and let&;s create orbit null
0.56 and what we&;ll do is these two layers
0.56 let&;s color code it
0.56 and let&;s go to the orbit null
0.56 go to the rotation properties and go to
0.56 the audio spectrum go to the rotation
0.56 properties as well
0.56 and what we&;ll do is for the orientation
0.56 for the x value
0.56 let&;s make this 270
0.56 and now for the camera orbit null what
0.56 we can do is we can rotate this
0.56 and there you go and you can bring up
0.56 the camera tools up here
0.56 we can
0.56 dolly back
0.56 and let&;s go to our project window let&;s
0.56 go to our album cover let&;s bring it in
0.56 let&;s place it beneath the audio
0.56 spectrum let&;s place it in 3d space
0.56 let&;s scale it down to 50
0.56 and let&;s add a bevel go up to effect
0.56 go to perspective and we&;ll go to bevel
0.56 alpha
0.56 and go back to the effects window and
0.56 let&;s make this value 10
0.56 let&;s zoom in so you can see this
0.56 and if i disable it enable you can see
0.56 that we have a
0.56 bevel on this now to make it look 3d
0.56 we&;ll fake the 3d by adding copies of
0.56 this layer and place it behind it in 3d
0.56 space so what we&;ll do is let&;s go to
0.56 the album cover ctrl d command d to make
0.56 a copy and the second copy what we&;ll do
0.56 is we&;ll delete the bevel alpha hit
0.56 delete let&;s go ahead and add
0.56 a fill color go to generate
0.56 go to fill and we&;ll make it black
0.56 and if we solo this layer toggle the
0.56 transparency grid so you can see it
0.56 this is what it looks like and we&;ll go
0.56 to the left view
0.56 and what we&;ll do is
0.56 let me
0.56 pull back so you can see what&;s going
0.56 on for the z value let&;s push it back
0.56 let&;s unsolo this
0.56 let&;s zoom in
0.56 and we&;ll push it back
0.56 15 pixels
0.56 so the first one is right here and the
0.56 second one is right here let&;s make a
0.56 couple more copies and this one push it
0.56 back 30
0.56 another copy and this one will be 45
0.56 one more
0.56 this last one will be 60.
0.56 now let&;s go back to active camera
0.56 and
0.56 let&;s add
0.56 a background
0.56 what we&;ll do is hit ctrl y command y
0.56 to create a new solid layer
0.56 and again the color doesn&;t matter
0.56 because what we&;ll do is let&;s rename it
0.56 to bg
0.56 we&;ll add a gradient
0.56 and go back to effect generate let&;s go
0.56 to gradient ram
0.56 and i like using radial ramp
0.56 and for the end color let&;s go to the
0.56 blues and let&;s select a dark blue color
0.56 and then what we&;ll do is we&;ll sample
0.56 this color and let&;s just bring it up
0.56 it looks pretty good
0.56 and let&;s check it out
0.56 [Music]
0.56 okay now what we can do is we can add a
0.56 reflection so go to the first album
0.56 cover let&;s make a copy ctrl d command d
0.56 to make a copy and then place it all the
0.56 way beneath
0.56 all the other album covers let&;s rename
0.56 it to reflection
0.56 and then we&;ll delete this effect and
0.56 what we&;ll do is go to the rotation
0.56 properties
0.56 and let&;s rotate it
0.56 make it
0.56 180
0.56 and go to the position properties
0.56 and for the y value let&;s bring it down
0.56 and we&;ll make it 1080.
0.56 and let&;s
0.56 what we&;ll do is for the camera orbit
0.56 null go to the rotation properties and
0.56 let me rotate this so you can see it
0.56 we can also go to custom view one so you
0.56 have another perspective
0.56 now for this reflection what we&;ll do is
0.56 let&;s go back to the reflection
0.56 go to the opacity t for opacity let&;s
0.56 bring it down dial it down to 50
0.56 and let&;s add two effects number one is
0.56 let&;s add some blur
0.56 go to fast box blur and we&;ll make it
0.56 let&;s try it out with three for the
0.56 radius
0.56 and one more we&;ll go to transition
0.56 let&;s go down to linear wipe
0.56 and let&;s change the wipe angle
0.56 i believe it&;s 180
0.56 and let&;s go to the completion
0.56 and we&;ll make it 70
0.56 and let&;s feather it 200 pixels
0.56 right drop this down to 60. you might
0.56 play around with this
0.56 let&;s go back to our active camera or
0.56 camera one
0.56 and there you go you have the reflection
0.56 you can go to our camera one orbital go
0.56 back to the rotation
0.56 and feel free to animate this and add
0.56 keyframes for example for the y rotation
0.56 we can
0.56 rotate this and now you can see that
0.56 the album cover we have some thickness
0.56 but we&;re faking the 3d look if you want
0.56 you can place the depth closer to each
0.56 other we spaced them out 15 pixels you
0.56 can space them out maybe every 2 pixels
0.56 4 pixels or 5 pixels so definitely
0.56 experiment and see what works best for
0.56 your project and we&;ll add some simple
0.56 keyframes let&;s go back what we&;ll do is
0.56 we&;ll start right here
0.56 at -10
0.56 let&;s add a keyframe at zero we&;ll jump
0.56 to about 30 seconds
0.56 and then we can
0.56 rotate this maybe 15
0.56 and go to one second
0.56 rotate it the other direction opposite
0.56 direction
0.56 just feel free to add some keyframes
0.56 you can also rotate
0.56 the z rotation as well but we&;ll leave
0.56 it at zero so this is what we have
0.56 and if you want you can add easy ease f9
0.56 to smooth it out
0.56 okay let&;s add some text
0.56 what we&;ll do is we&;ll go to the text
0.56 tool
0.56 and
0.56 for example type in chill step
0.56 and for the character panel let&;s go to
0.56 the character panel if you don&;t see it
0.56 go to window make sure that character is
0.56 turned on i&;m using this font called
0.56 euro style this is an adobe font so you
0.56 should have access to it
0.56 feel free to copy the settings we&;ll go
0.56 to the paragraph make sure that it&;s
0.56 right in the middle
0.56 we&;ll align it
0.56 and we can change the color
0.56 you can add some glow go to stylize
0.56 and we&;ll go to glow
0.56 and what we&;ll do is let&;s make this 40.
0.56 and let&;s place it in 3d space
0.56 and what we&;ll do is let&;s go to the top
0.56 view so we can see it let&;s bring it
0.56 forward
0.56 go to the active camera go to the
0.56 position property and we&;ll go
0.56 minus 100
0.56 and we can bring it down as well
0.56 maybe 225.
0.56 so let&;s check it out
0.56 okay and then we can make another copy
0.56 in this second copy let&;s delete the
0.56 glow and
0.56 let&;s bring it all the way down
0.56 and we can
0.56 change the color
0.56 we can scale it down and we can
0.56 add the name of the artist for example
0.56 in this case we&;ll just put cm de la
0.56 vega
0.56 now you can see that the audio spectrum
0.56 is getting cut off so you have a couple
0.56 options you can go
0.56 back to the spectrum and you can
0.56 decrease the maximum height for example
0.56 200
0.56 or what you can do is you can go to the
0.56 mask and go to the mask properties and
0.56 we can scale this down
0.56 let&;s go hit ctrl t command t but you
0.56 need to select the mask first
0.56 and let&;s scale it down
0.56 and see if this works a little bit
0.56 better
0.56 let&;s see
0.56 you go
0.56 so you can see that we&;re getting cut
0.56 off another option is to create a bigger
0.56 solid layer for example maybe 4k
0.56 or 6k
0.56 and we can always scale this up
0.56 and then the audio duration we can
0.56 always perhaps make it one
0.56 so those are different options that you
0.56 have amigos
0.56 and to finalize this it&;s getting a
0.56 little long but
0.56 what we&;ll do is we&;ll create an
0.56 adjustment layer
0.56 and let&;s call it optics
0.56 and let&;s go to effect let&;s go to
0.56 distort and go down to optics
0.56 compensation and we&;ll make it 35
0.56 and we&;ll reverse it
0.56 and then let&;s make a copy of this
0.56 adjustment layer and we&;ll call it blur
0.56 we&;ll delete the optics and let&;s add
0.56 some blur go to blur and sharpen
0.56 and we&;ll go to fast box blur you can
0.56 also use gaussian blur but we&;ll go and
0.56 make it make it three
0.56 and
0.56 go to the ellipse tool let&;s create a
0.56 mask double click
0.56 what we&;ll do is we&;ll invert it
0.56 and we&;ll feather it mm for the mask
0.56 properties
0.56 and let&;s feather it let&;s try it with
0.56 100
0.56 and then we might want to increase this
0.56 a little bit
0.56 let&;s see maybe five
0.56 let me play around with this
0.56 and let&;s check it out let&;s go here at
0.56 15.
0.56 we&;ll go to 30.
0.56 [Music]
0.56 okay let&;s check it out
0.56 now to render this out what you&;ll do is
0.56 we need to add it to the render queue so
0.56 hit control m command m to go to the
0.56 render queue and we&;ll go and hit q in
0.56 ame which is adobe media encoder so
0.56 we&;ll wait until adobe media encoder
0.56 loads up and then we&;ll save it as an
0.56 mp4
0.56 all right so we have it so just make
0.56 sure that you select h264 and what you
0.56 can do is you can do match source high
0.56 bit rate
0.56 and that should give you good options
0.56 and simply find the location just make
0.56 sure that you&;ll render it in the right
0.56 location
0.56 and then just hit this button to start
0.56 the queue and it&;ll render as an h264 as
0.56 an mp4 and you&;re ready to upload your
0.56 music nft into your platform and
0.56 hopefully have a successful nft
0.56 and that is it amigos hopefully you
0.56 enjoyed this tutorial remember that life
0.56 is truly a gift make it count
.
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